Blizzard parle de plusieurs modifications à venir pour le mode Coop

Arkentass | 16/02/2018 à 11h02 - 2

Après l'évocation de plusieurs modifications à venir pour les commandants Mira Han et Matt Horner, Fenix, Karax et la carte Archange mécanique, l'équipe d'équilibrage de StarCraft II évoque aujourd'hui plusieurs autres ajustements qui devraient avoir des effets significatifs sur le mode Coop dans son ensemble. 

L'équipe travaille toujours sur davantage de légers changements et corrections de bugs pour la mise à jour à venir, mais souhaitait néanmoins partager les plus importants d'entre-eux et à hâte que ces derniers soient déployés sur le Live.

Quality of Life
  • Reworked building-selection priority of all co-op commanders to be more consistent.
  • Improved the clarity of several Commander Mastery descriptions.
  • All Overseers now have a more distinct visual indication when they enter Surveillance Mode.
  • Swann's Factory can now build both Hellions and Hellbats.
  • Abathur's Ultimate Evolutions now have tooltips that better describe their Symbiotes' abilities.
  • Rally points set to a Fenix suit will now persist through suit swaps and deaths.
  • Fenix's Purifier Conclave now displays the current number of supporting units on each hero’s icon.
  • Fenix's Disruptors now display a max range indicator when selected.
Spore Crawlers
  • All Spore Crawlers, including Zagara's, Kerrigan's, Abathur's, and Amon's, have had their damage reduced from 15 (+30 vs Biological) to 15.
Upgrades
  • Upgrades, especially armor and shield upgrades, are now more consistently costed and generally cheaper across the board.
Kerrigan, Zagara, Abathur:
  • Ground Carapace upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 175/175; 250/250).
  • Flyer Carapace upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 175/175; 250/250).
Artanis, Vorazun, Karax, Alarak, Fenix:
  • Plasma Shield upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 175/175; 250/250).
  • Air Armor upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 175/175; 250/250).
Stukov:
  • Infantry Armor upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 150/150; 200/200).
Dehaka:
  • Primal Attacks upgrade costs increased from (100/100; 150/150; 200/200) to (100/100; 175/175; 250/250).
  • Primal Carapace upgrade costs decreased from (150/150; 225/225; 300/300) to (100/100; 175/175; 250/250).
Abathur
  • Fixed a bug where Toxic Nests were respawning on initial placement due to the Toxic Nest Damage and Respawn Chance Mastery.
Alarak
  • Fixed a bug where Alarak’s Wrath of the Highlord had unlimited range.
Stukov
  • Fixed a bug where Infested Civilians were spawning Broodlings each time they leaped.
  • Fixed a bug where Infested Civilians would leap and have a chance to summon Volatile Infested.
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