David Kim parle de la Dreamhack, des cartes et des Protoss

Arkentass | 14/05/2016 à 16h28 - 0

Dans ce message publié au cours de la nuit, David Kim revient sur la Dreamhack Autin, la diversité des cartes et l'état actuel des Protoss. N'hésitez pas à en prendre connaissance ci-dessous.

Dreamhack Austin

For us, it was really awesome seeing two main things at this event. It was pretty clear that the foreign players have leveled up and have performed much stronger this time around compared to before, and due to the map diversity push, even mirror matchups showed really amazing diversity in terms of units being used or different timings being utilized even within the same strategies being used.

I was able to make it to the event as well, and being able to experience it with the live Texas audience was awesome!

Map Diversity

Speaking of map diversity in recent tournaments, we wanted to discuss our current thoughts for the next season map pool so that we can get ahead of it early in terms of getting the community involved in the decision making process.

There is a TL map contest going on right now that focuses around different categories of maps. What this means is there could be a first place map in the macro category, new maps category, rush map category, and so on. We are also trying to see if Korean tournament organizers have new maps planned in order to coordinate accordingly if the timeline allows for us to.

We’re hoping to use the 4 new maps next season that will go in from these two sources. Out of the remaining 3 slots, we’re hoping to keep 1 of the new maps that went in to the current season. That leaves us with 2 open slots to be able to try out a couple old maps that are currently being used in Proleague. Our current thought here is to use King Sejong Station due to how different and balanced the map appears to be, and then choose one map between Overgrowth and Frost since both maps are of a similar type.

Even though the next season is a couple months away, we just wanted to get discussions going on this topic as soon as possible, so that we can make the best decision.

Current State of Protoss

We’ve been getting feedback regarding Protoss being weak for a while now, but the feedback has been different at the pro level. Just analyzing the quality of matches on both the WCS side and the KR side, Protoss actually looks to be in a clearly strong state. Also, when we look at the tournament results, out of the two major tournaments that happened so far in KR this year, Protoss won once and Protoss got 2nd place once. Out of the four major WCS events that happened this year Protoss won twice, and got second place once.

After heavy analysis on such opposing feedback of many players within our community saying Protoss is OP vs. many players saying Protoss is UP, we believe that our current direction with the slight Immortal nerf and slight Colossus buff is good. The Immortal change should help at the pro level, and the Colossus may help players who struggle with microing Disruptors, since Protoss could in fact be performing weaker outside of the pro level right now.


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