Blizzard a déployé de nouvelles modifications pour certaines unités terranes, zerg et protoss sur la beta de Heart of the Swarm. Cela ne concerne que peu d'unités mais les changements sont tout de même significatifs, avec une hausse de 20% des points de vie du Faucheur par exemple.
Terran
- Reaper: Health increased from 50 to 60.
Protoss
- Void Ray: Supply cost increased from 3 to 4. Activating the Prismatic Alignment ability now causes a timer to display over the Void Ray for the duration of the effect.
Zerg
- Hatchery: The Evolve Burrow upgrade requirement has been moved to the Hatchery.
Blizzard en a profité pour donner les raisons des modifications apportées dans un autre sujet sur les forums beta HotS:
Void Ray
We haven't seen many players microing against the Void Ray's Prismatic Alignment ability, even among the highest rated players in the HotS Beta. In order to encourage more precise micro against this ability, we've decided to display a timer on the Void Ray for the duration of the effect. We're hoping to see players pull their units back against Prismatic Alignment, and re-engage once the ability is on cooldown.
We also felt that Void Rays were too strong in the late game for their supply cost, so we decided to increase this requirement by 1.
Reaper
We think that Reapers are headed in the right direction. Players are really forced to utilize the Reaper’s passive healing ability between attacks in order to maximize the unit’s efficiency. We'd like to further promote this type of play by slightly increasing Reaper health.
Burrow
We decided to move the Burrow upgrade requirement to the Hatchery, because we feel that early Burrow usage with units like Zerglings, Banelings, and Roaches creates potential for more action during the early game. Furthermore, the initial feedback from players has been very positive regarding this change, and we've already seen Zerg internal testers pull off some neat tricks using Burrow.
As always, thank you very much for your input. Please take time to playtest these changes before providing us with more feedback.
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Quand est ce que blizzard va arrêter de upper les terrans. Déjà qu'ils peuvent dropper comme des porcs depuis le boost du médivac qui nécessite pas des APM de folie. Ensuite s'ils faisaient des ghosts il n'y aurait ptet pas eu besoin de nerfer les infestor ...
Pour les void ray je le trouve assez moyen maintenant alors un nerf en plus ne me parait pas utile.
Pour le burrow super on aura des mines terrans, des mines zergs et les protoss qui sautent allègrement dessus. Vivement dans 2 mois...
PS : ça fait un peu whiner comme message mais analysez de façon objective et vous arriverez aux mêmes conclusions.