Heroes of StarCraft : Illustrations et suggestions de cartes

Arkentass | 19/12/2014 à 09h30 - 4

Depuis la sortie d'HearthStone, Blizzard propose une illustration officielle lors de chaque déploiement d'Aventures ou d'extensions, réunissant les différents protagonistes de celles-ci autour d'une table de jeu. Sur DeviantArt, Starlitdragon vous propose d'en découvrir une dédiée à une hypothétique version du jeu de carte se déroulant dans le système Koprulu et intitulée Starstone : Heroes of Starcraft.

L'auteur propose également diverses cartes tirées de l'univers de StarCraft, que vous pouvez retrouver un peu plus bas.



  • Kerrigan (6/8) - Battlecry - Infest one enemy unit with 3 or less attack and mindcontrol it. Every other Zerg unit on the battlefield gains 1/1.
  • Infestation: Turns an enemy unit into a 5/5 creature .. but it will die if it attacks.
  • Zergling (2/2) - After 3 turns, automatically becomes a baneling.
  • Baneling (2/3) - First attack does 2 splash damage to each adjacent unit, but the baneling dies.
  • Roach (3/5) - Taunt
  • Hydralisk (5/3) - Battlecry - Do 2 damage. At the start of each turn, do 1 damage to a random enemy unit.
  • Ultralisk (9/9) - charge - Has a 30% chance to miss its target. (lol ultra AI)
  • Infestor (1/7) - Stealth - Battlecry - Spawn 4 1/1 infested terrans on the enemy's side, interspersed where you choose. At the end of your turn, [o]these infested terrans will explode, dealing 1 damage to each enemy unit next to them.
  • Swarm host (2/5) - Stealth - Every turn, spawn a 2/1 broodling with charge.
  • Queen (2/4) - Battlecry - "Inject" Gain two mana crystals or heal one Zerg unit up to full HP.
  • Corrupter - (3/4) - Battlecry - "Corruption" Pick one enemy unit. Every next attack will deal 1 additional damage to that unit.
  • Brood Lord - (1/9) Cannot attack - Spawn 2 2/1 broodlings with charge at the start of each turn.
  • Mutalisk - (2/6) - The mutalisk's glaive wurm will do 1 additional damage to a random target adjacent to the enemy unit attacked.
  • Jim Raynor (7/8) - Battlecry - Do 3 damage to an enemy unit - "AWW YEAH STIMPACK" Every friendly biological unit gains 2/2 for this turn only, including the hero.
  • Marine (2/2) - Battlecry - "AWW YEAH STIMPACK" Give another unit 1/1 for this turn only.
  • Marauder (3/5) - Taunt
  • Reaper - (2/3) - Charge / ignores Taunt
  • Hellion (2/4) - Battlecry - Choose between having charge, or doing 1 fire damage to every biological unit on the field.
  • Siege Tank (1/6) - After 2 turns, go into siege mode (6/5). Do 6 damage to a random enemy target.
  • Battlecruiser - (8/8) - Battlecry - "Yamato Cannon" - Destroy one enemy unit.
  • Medic (1/3) - Heal all friendly units for 1 HP at the end of every turn.
  • Raven (0/7) - Battlecry - Create a Hunter Seeker Misslle (2/2) - After 1 turn, this missile will destroy a random enemy target. At the end of each turn, create a 2/1 turret.
  • Planetary Fortress (2/8) - Taunt - Cannot attack
  • Banshee (4/3) - This unit remains in permanent stealth, unless it attacks the enemy hero.
  • Ghost (3/3) - NUCLEAR LAUNCH DETECTED - At the end of your next turn, deal 3 damage to all enemy units.



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