Modifications à venir pour les Croiseurs, Mines veuves, Hydralisks et Porte-nefs

Arkentass | 28/01/2017 à 10h49 - 8

Rackle a partagé cette nuit dans ce message certaines modifications à venir du côté de l'équilibrage des unités, mais également du côté des cartes. Tout d'abord, l'ajustement des Croiseurs récemment évoqué sera déployé sur le live au début de la semaine prochaine, accompagné d'une série de correctifs pour plusieurs champs de bataille. De plus, de nouveaux changements d'unités seront disponibles en test, notamment pour la Mine veuve, l'Hydralisk et le Porte-nefs. Voici les détails:


Next Patch

Based on the feedback that we have been hearing, it sounds like the Liberator change will be a good one. Early next week, we will be patching the live game to change the Liberators Concord Cannon base damage from 85 to 75.


Map Bug Fixes

We made some bug fixes to certain maps which will go live early next week, at the same time as the Liberator change.

Cactus Valley LE
• Units can now reach and defend against enemy Liberators at base locations.

Abyssal Reef LE
• Doodads were removed near certain ramps to prevent confusion and clipping issues.
• Map description was updated.

Tropic Shores
• Creep will now spread and behave properly at base locations.

Refinery XJ-17
• Smoke stack heights were updated on the map.


Testing Matchmaking 

We will also be testing out a few other changes. These will be placed in the Testing Matchmaking queue as they are more experimental. 

Widow Mine +shield impact damage changed from +35 to +20 and +shield splash damage changed from +40 to +25.

Hydralisk health changed from 80 to 90.

Carrier Interceptor cost changed from 10 to 15.

Like all public tests, these numbers, and the changes themselves, are not final and will be subject to debate over the course of testing. We are looking to set up the testing matchmaking queue early next week as well. Thank you for your continued support, and let’s start discussing and testing the impact of these new changes!
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