David Kim parle des futures modifications d'équilibrage en test
David Kim est revenu ces dernières heures sur les modifications appliquées au cours de la journée d'hier sur la carte de test d'équilibrage pour les Banshees, les Adeptes et les Infestateurs. D'autres voies sont actuellement explorées par l'équipe, comme la réduction du nombre de points de vie du Prisme de transfert ou encore celle de la force de frappe des unités Terranes mécaniques. Explications:
Recent Test Map Update
We released the three balance changes we discussed last week to the test map yesterday. Your feedback has been positive, and when we tested the changes internally, we thought that they were worth exploring with the public.
The changes were:
Other areas we’re exploring:
We released the three balance changes we discussed last week to the test map yesterday. Your feedback has been positive, and when we tested the changes internally, we thought that they were worth exploring with the public.
The changes were:
- Banshee's "Research Hyperflight Rotors" upgrade time increased from 93 to 121.
- Adept Shade vision reduced from 9 to 2.
- Removed the Infestor's Deep Tunnel ability.
Other areas we’re exploring:
- Health reduction to Warp Prism.
- Mech is too strong right now.
- We’ve been hearing your feedback on this.
- We can approach this from many different angles, such as: the Siege Tank buff may have been slightly too much, or maybe we’ve touched too many units overall.
- While we’re still not certain that this is a big issue and we’d like to have more games played before making a call, it would be great to discuss this further.